No Job Is Big Enough
02 Placement Control
Tiling design can be with respect to the image itself or a user defined background area. The image can then be sized and placed using exact relative positioning parameters or actual X & Y coordinates. The output tiles will consequently contain additional spaces on their periphery. A comprehensive set of tools for visual image positioning are also provided. Images can be distorted to fit a defined area if needed. Once you are satisfied with the design of your tiling you can then save this as a template that can then be very quickly be applied to any similar sized images .
04 Layout Preview
Once the tiling arrangement and design has been finalised the user can examine the individual tiles as they would actually be printed by switching to the layout section. All tiles that are selected for print can be stepped through and viewed here. Additionally the number of quantity for the tiles and their placement on the currently loaded media can be set here. Any overlap marks as well as job labels etc are also shown here. If the currently selected printer queue supports borderless printing then the tiles can be configured automatically for edge to edge printing.
06 Production Control
Once the tiling design and layout has been finalised the job can now be submitted to the currently selected printer queue on the connected Rosetta server or alternatively be submitted to a pre-configured Virtual Queue. This unique feature means that for big tiling jobs or multiple copies the production can be distributed intelligently across printers in the group. As each tile is treated as a separate job by the RIP it means that should a reprint of any of the tiles be required then they can be resubmitted for individual print.